{"product_id":"tokyo-highway-2-players-version","title":"Tokyo Highway: 2 Players Version","description":"\u003cp\u003eNote: This is for the 2-player version of Tokyo Highway. For the four player version, please go here: Tokyo Highway\n\nIn Tokyo Highway, players compete to place all of their cars on the road — but to do that they will first have to build the roadways!\n\nOver the course of the game, players construct columns of varying heights by using the 66 squat cylinders in the box, then connect those columns with sticks that serve as roadways, with the columns not necessarily being the same height when connected. If a stretch of highway is placed well, you can place one or more cars on it to score.\n\n\nDescription:\n\nGoal of the Game\n\nYou must construct a highway and place all your cars on the highway by crossing your opponent’s roads. The first player to place all 10 cars is the winner.\n\nPlaying the Game\n\nYou have three things to do during your turn.\n\n① Constructing a pillar\nPick a location to construct a pillar.\nYou may freely choose the construction point as long as your pillar is reachable from the base point. A base point is the location of a pillar or junction constructed in previous turn. The height of the pillar must be 1 above or 1 below the base point. You may not construct a pillar of the same height, 2 stories above or below the height of a base point (following is an exception - 6. Constructing a Junction).\n\n② Constructing a road\nA new road must rest between the base point and the pillar constructed in phase ①.\nYou may adjust the position of the pillar when placing a road.\nRoads may not cross over previously placed pillars.\n\n③ Placing cars on highway \nWhen conditions are met, you may place a car on the road (Refer to – 5. Conditions for Car Placement).\nYour turn ends with your opponent’s judge. \nIf there is a problem, it must be sorted out on the spot.\n\nGame goes on repeating ① to ③ alternately.\nYou may no longer adjust the position of your pillar, road or car once your opponent constructs a new pillar.\n\nConditions for Car Placement\n\nThe chance to place a car on the highway occurs only to the newest road you construct. To place a car,  your newest road must cross your opponent’s road. There are two ways to cross your opponent’s road: crossing over or crossing under it.\n\nWhen crossing over : \nthere exist no other roads over opponent’s road\n\nWhen crossing under : \nthere exist no other roads under opponent’s road\n\nWhen either of the conditions is met, you may place a car on the highway. If not, you may not place a car but may still connect the road to the next pillar.\n\nIf the road crosses multiple roads, you may place multiple cars depending on the number of roads crossed.\n\ncrossing over two roads at the same time\ncrossing over and crossing under two roads at the same time\n\n【Caution】\n・ You may not place a car when crossing over\/under your own road.\n・ You may not place a car on already constructed roads later on in the game.\nKeep the traffic rules and enjoy driving!\n\nConstructing a Junction\nThe yellow pillar is called the junction. Using a junction, you may do the following.\n\n① Increase or decrease the height of the pillar by any number\nYou may increase or decrease the height of your pillar regardless of the height of the pillar at the base point. However, you need to have at least one gray pillar under the junction. You may only construct a pillar of one more or less stories as usual in the following turn.\n\nBe careful, if the road angle is too steep you’ll have trouble placing cars!\n\n② Branching out to two-ways\nYou may branch out your highway from a junction anytime during the game.\n\nConstructing Exit to Highway\n\nIf you can ground a road safely to the table from a height of 1 pillar, you have created an exit to your highway. You may place an additional car as a bonus point on the exit road. If the road crosses your opponent’s road(s) while grounding, you may place multiple cars on the road. You cannot start a new road from the exit.\n\nPenalty\n\nIf you drop your opponent’s car or road during construction, you must hand over your pillars to your opponent as penalty. You must offer a number of pieces equivalent to the materials you dropped. Game proceeds only after the parts are fixed by the player responsible. There is no penalty for dropping your own pieces.\n\nEnd of the Game\n\n1. When all 10 cars are placed on the highway\nThe first player to finish all 10 cars is the winner.\n\n2. When construction materials run out\nIf you are out of construction materials, you must wait for your opponent to finish the next turn. If the opponent finishes the turn with no penalty, the player with no more construction materials is the loser.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlay time:\u003c\/strong\u003e 50 min\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eComplexity:\u003c\/strong\u003e 1.41 \/ 5\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDesigners:\u003c\/strong\u003e Naotaka Shimamoto, Yoshiaki Tomioka\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYear:\u003c\/strong\u003e 2016\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"itten","offers":[{"title":"Default Title","offer_id":51909394039000,"sku":"SB-11822B06E18A-BOARD-GAMES-UNK-SEALED","price":0.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0734\/6271\/0488\/files\/acs39wzhmwhuh9uqg64yn2ll1ldr.jpg?v=1785456488","url":"https:\/\/abbyboardwalkstore.com\/products\/tokyo-highway-2-players-version","provider":"Boardwalk Cafe \u0026 Games","version":"1.0","type":"link"}