Swashbuckler: A Game of Swordplay and Derring-do
Sold out

This light hearted game was an inspiration for RoboRally where players plan out their actions simultaneously and then resolve them. The game is played in one of two locations - a tavern or the deck of a ship. Players can topple tables, throw mugs, swing on chandeliers, and yank carpets. There are rules for being stunned, taking damage, and using a variety of weapons and hand to hand combat.

  • Players: 2–6
  • Play time: 90 min
  • Complexity: 2.40 / 5
  • Designers: T. O'Neill, S. Craig Taylor
  • Year: 1980