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Set in space far in the future, players attempt to conquer the universe before the other players can do it first. A variable board setup ensures a different game every time; after that, turns are fast-paced and simple. Planets can be attacked or negotiated with; effects are determined with a D6. Released at GenCon as a small publishing effort.

  • Players: 2–6
  • Play time: 60 min
  • Complexity: 1.67 / 5
  • Designers: Anthony Pendleton, Paul Smith (I)
  • Year: 2007