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Sahara
Gigamic
$0.00
Each player in turn moves one "pyramid" (tetrahedron, really, which is why you can move them in this fashion) by tipping it into a free adjacent space. When a pyramid enter a dark space, it can move again. A player who blocks an opposing pyramid wins the game.
- Players: 2
- Play time: 10 min
- Complexity: 1.36 / 5
- Designer: Victor Ameri
- Year: 2002