MERCS
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MERCS is a skirmish game of miniature combat taking place in the future. Games consist of two squads of 5, which have all special equipment and skills. The miniatures act simultanously, using a system of initiative and reaction to determine the exact order of turns. MERCS uses unique cards as both reference and a means to measure. This streamlined approach means games are faster, with less rule-lawyering, providing a dynamic feel with combat that ebbs and flows. It also means that a game of MERCS is flexible; it can be played just about anywhere with any number of people. All that is needed is 1 fi g, 1 card, and 1d10. The game board can use 3D terrain, but is equally dynamic with the provided 2D terrain cards.

  • Players: 2–10
  • Play time: 120 min
  • Complexity: 2.62 / 5
  • Designer: Brian Shotton
  • Year: 2010