In Her Majesty's Name: Steampunk Skirmish Wargaming Rules
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A steampunk skirmish ruleset set in 1895, in a technologically advanced Victorian age. Players create Adventuring Companies that act on behalf of the major world Powers in a secret war, in search for artifacts and new technology. Each company includes 4-15 figures, and the rules cover mundane steampunk tech, plus weird science and mystical powers. The system is versatile and easy to learn, and a campaign system is provided as well.

  • Players: 2–0
  • Play time: 180 min
  • Complexity: 2.50 / 5
  • Designers: Craig Cartmell, Charles Murton
  • Year: 2013