Food for Thought
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Food for Thought is a worker-placement and resource-management game designed by a dietitian. Over six rounds, players shop for ingredients, cook recipes, dine out, and engage in activities — shop, cook, dine out and exercise! The player who best manages their body's needs will win, all in the pursuit of health and happiness. Food for Thought is a new edition of Consumption: Food and Choices that includes the Picky Eater and Extra Helpings expansions previously released separately.

  • Players: 1–4
  • Play time: 90 min
  • Complexity: 2.67 / 5
  • Designer: Karen Knoblaugh
  • Year: 2025