Fackel+Keule
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3 to 5 players go on a hunt together. Since there are no agreements over the required spears, axes or torches needed, a successful end to the hunt is uncertain. If the hunt fails, a fight occurs, instead of getting loot from the hunt. In order to get home safely, players need to still have a few clubs ready to protect themselves.

  • Players: 3–5
  • Play time: 25 min
  • Complexity: 1.50 / 5
  • Designer: Michael Benkendorf
  • Year: 2007