Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh
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Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations: Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging! Bad Trips! The colors, man ... the colors. If your spell has lots of different glyphs, a Bad Trip card resolves twice! Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs, relief is here! Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all!

  • Players: 2–6
  • Play time: 30 min
  • Complexity: 1.55 / 5
  • Designers: Matt Hyra, Cory Jones
  • Year: 2017