Dipole
GAMES Magazine
Dipole, played with a Checkers set, begins with two stacks of checkers: a stack of 12 white checkers in White's nearest row, and likewise for Black. A stack, or a portion of a stack, is moved a distance equal to the number of checkers in the moved stack. So a three-stack, for example, can be moved a distance of three squares. Non-capturing moves must be made forward or diagonally forward. Capturing moves can be made in any of eight directions. A stack can capture only equal size or smaller stacks. To win, all of your opponent's checkers must be removed from the board. Draws cannot occur in Dipole.
- Players: 2
- Play time: 30 min
- Complexity: 2.60 / 5
- Designer: Mark Steere
- Year: 2007