Clash of Steel
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A double-blind wargame published in The Wargamer Magazine #31. This corps level game of the Russian Front in World War II uses the same map as 3W's earlier Sturm Nach Osten (also designed by Coatney). The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players use markers to show the location of enemy units.

  • Players: 2
  • Play time: 180 min
  • Complexity: 2.87 / 5
  • Designers: Lou Coatney, Larry Hoffman, Keith Poulter
  • Year: 1984