Caper
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Each player assumes the role of a jewel thief attempting to steal jewels from various secure locations and returning them to his respective hideout. The game features some exceptional components, including a multi-level board and detailed miniature metal thief tools, some of which have moving parts.

  • Players: 2–4
  • Play time: 60 min
  • Complexity: 1.25 / 5
  • Designer: Paul J. Gruen
  • Year: 1970