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A tile laying game somewhat like Carcassonne / Fjorde where you are placing landscape tiles to gain points. Tiles are laid out in an alternating pattern, kind of like a chess board. Tiles alternate between building tiles on one diagonal and landscape tiles on the other. As soon as a building with your house is surrounded, you get 1 point if all the landscapes match, but you lose 1, 2, or 3 points if 1, 2, or 3 of the surrounding landscapes do not match. You can remove your house to reduce this loss, but at the end of the game, you get 1 point per house on your longest diagonal group of houses. Reimplementation of: Contra (With different rules.)

  • Players: 2
  • Play time: 45 min
  • Complexity: 1.61 / 5
  • Designer: Michael Schacht
  • Year: 2005