Air Force
The Avalon Hill Game Co
A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement is pre-plotted and then executed on the board simultaneously. Hits are determined based on relative facing, range and gunnery strength, and are rolled for on a CRT. Damage can be inflicted on any of a plane's various sections (wing, fuselage, engine, etc). Rules are also included for air-to-ground combat. Victory conditions are set by each scenario.
- Players: 1–2
- Play time: 60 min
- Complexity: 3.25 / 5
- Designer: S. Craig Taylor
- Year: 1976