Air Force
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A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement is pre-plotted and then executed on the board simultaneously. Hits are determined based on relative facing, range and gunnery strength, and are rolled for on a CRT. Damage can be inflicted on any of a plane's various sections (wing, fuselage, engine, etc). Rules are also included for air-to-ground combat. Victory conditions are set by each scenario.

  • Players: 1–2
  • Play time: 60 min
  • Complexity: 3.25 / 5
  • Designer: S. Craig Taylor
  • Year: 1976