Air Baron
The Avalon Hill Game Co
Airlines vie for control of the American skies in this hybrid business/war game. Each turn, the active player decides whether make an investment or, to forgo income for a round and enter Fare Wars. In Fare Wars, players pay and roll dice to take over individual spokes to control major-city hubs. Income is generated by randomly drawing purchased spokes and controlled hubs. When a player, on their turn with no outstanding loans, has a mix of market share and cash on hand that equals or exceeds the winning target (which varies with number of players), that player wins.
- Players: 2–6
- Play time: 120 min
- Complexity: 2.55 / 5
- Designer: Evan Davis (I)
- Year: 1996